← All games
Play Antinode Launches the game on mysmol.ai ↗ 
Next game NooSphere →
Antinode
A synthwave interference puzzle — your only power is phase.
Play on mysmol.ai
Opens the live game in a new tab
Play Antinode Launches the game on mysmol.ai ↗ About this game
Antinode is a synthwave puzzle built on the physics of waves. You never move and you never aim — your only power is phase, the beat on which each stationary emitter pulses.
Tune the timing of every emitter so their expanding ring-wavefronts collide exactly where you need them. Stack two crests together to light a bright antinode, flip a wave out of phase to cancel another into a silent node, and above all keep the deadly hazard cells dark.
A guided tutorial teaches the core idea — distance is delay, so the farther emitter must fire earlier — before turning you loose on a 50-level campaign and an endless mode, with hints and an AI solver on hand when a pattern won't crack.
How to play
- Each emitter fires on a numbered beat in a looping bar — that beat is all you control.
- Tap an emitter to select it, then use − / + to shift when it pulses (or invert it to flip its phase).
- Make two crests arrive together on a target to light a bright antinode.
- Invert a wave so a crest meets a trough and cancel it into a silent node.
- Never let a hazard cell light up. Use Pause / Step to study the waves, or Hint / AI Solve if stuck.
Screenshots
